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Hi Zem! I love the game so far.

The level fluctuation feels a bit high. A good portion of the enemies were at least 3 levels higher than me, which isn't bad, but gets tedious when overleveled enemies attack in a group.

One thing I think would improve combat a lot would be the inclusion of enemy health bars. I can't accurately gauge how much health an enemy has, so I always end up spamming the strongest attack wasting AP. 

Keep up the good work. 

Enemy levels thing is still in the testing phase ,so  feedback is much appreciated.  Enemy healthbars is a good idea, I will look into it, cheers!