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Hi Zem! I love the game so far.

The level fluctuation feels a bit high. A good portion of the enemies were at least 3 levels higher than me, which isn't bad, but gets tedious when overleveled enemies attack in a group.

One thing I think would improve combat a lot would be the inclusion of enemy health bars. I can't accurately gauge how much health an enemy has, so I always end up spamming the strongest attack wasting AP. 

Keep up the good work. 

(+1)

Enemy levels thing is still in the testing phase ,so  feedback is much appreciated.  Enemy healthbars is a good idea, I will look into it, cheers!