I used this jam as a chance to really dive in to Godot, as I was also a long time unity user. I find its better in some ways and worse in some other ways, so if you wanna try it out, go for it, but its hardly the wondertool some people think it is.
As for the feedback - I wanted to make it more obvious that keys spawned after clearing out the dungeons by having some sounds or something, but i couldnt figure out how to implement that in the time left unfortunately.
Thanks for playing though :)