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Hi fall-into-blue Dev-Team,

First of all we think the concept of playing as a ball and jumping into the sky has potential, especially when playing in VR (maybe too much potential for a weak stomach ๐Ÿ˜‚).

We think that it your plan to continue focus on refining the game's physics system and vector geometry is the right decision, as these aspects are critical for a smooth and engaging gameplay experience.

Additionally, it might be cool to consider incorporating more unique gameplay elements or power-ups to keep the game exciting and dynamic for players ๐Ÿ˜Š.
We look forward to seeing how the game develops over time!

Yours Aetherea Dev-Team