Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(5 edits) (+3)

Okay, let's go, speedrun on the Paper Lily review, lets go (SPOILERS alert!!!!)

Okay first of all this game is just a masterpiece - characters, story, music, locations, artwork, etc! I love it so much!

It's weird to me that no one has paid attention to the beautiful moths - Milion, White Moth (my favorite!!!!!) and Yellow Moth - they are so cute and beautiful I just can't!!!

And I feel so sorry for Miss Knives, she didn't deserve all this! I have been crying for three days.

And you know I think Sai is not really a human. Yes, he has blood and even a backstory, he can die, etc., but why would he stay in a cursed world? I think it's strange.

The game is a must replay by the way! Better yet, more! I found so many interesting details and it's so satisfying! This is the very thing I fell in love with Project Kat for! And I was so happy to see Kat at the end!

(By the way, I personally checked that Project Kat's true ending variations don't affect Paper Lily chapter 1's ending) :(

Personally for me the mini games weren't very easy, but that's more because I'm noob i think((

I have so many questions and literally no one to ask them! For example, is it even possible to somehow open Glen's door and that little kid's door? Who is sitting in the locked stall in the bathroom? AND WHAT IS THE PURPOSE OF THE BUCKET ON FACILITY? And by the way, how is it possible to reinforce the bolt cutter? And so many more questions!

Anyway, I'm really looking forward to the Chapter 2!!! I will definitely try to support my new favorite game authors on kickstarter! You guys making such amazing and great work! Thank you!

(oh yeah and add more save slots pls god (I know you already said they would be in steam, but I need them so much already))

(srry for my english lol)

1000000/10

(+1)

I just used the bucket to drain the water in the facility!! I repeatedly went from the water to the bathroom until it gave me a cutscene.