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This is the downside of referencing rules elsewhere in the game: if you change that rule, you need to change all the references. And it looks like I need to clean up the All Errors are My Own introduction.

This is the main reason I’ve called this Early Access - not because the rules aren’t complete - I’ve put everything in that I want in; but because of the risk that I haven’t taken everything that needs to be taken out out.

(+1)

That's totally understandable given the size of this game! So just to make sure, the Crew Replacament entries for the various factions/trends don't do anything in the current version of the rules?

They’re not currently used. They’re there because of my indecisiveness about what to use them for - it makes no sense that a crew would necessarily stay together for 60 years and I need a mechanism for player turn over that explains what happens when you’re 5 years from the nearest colony - and my cowardice when it comes to deleting them.