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(1 edit)

well, since there is the Down button to pick up object, I was hoping we could pick the house and throw it at the ennemies. Or pick the building and use it as a temporary weapon with high range
Adding a small event such as "house on fire" and when we interact with it, she extinguish the fire with her saliva, which give a temporary growth spurt who insta-kill anything on our way we touch.
The ennemie can have the ability to push us, which make us fall on our butt, crushing building behind.
PS: Yes for the credit

I'll consider adding enemies that do a dash attack and a fall back animation :)

A bonus game between levels might be a fun idea, too. Maybe destroying a car or a condemned building.

Thanks for your input!