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I spent way too many hours on your first game, and I expect this game will be the same way!  It's exciting to see this in the early stages. There's already some great foundational work here!  Headshots are feeling nice, aiming seem responsive and intuitive, and the tablet power up systems seems like a great start already with a couple fun builds.  

As of the build 3/2/2023 
The mini bosses all seem unique, and it's refreshing that they aren't in the same order every time.   

The current final boss has a fun level of difficulty, and is without a doubt a step up from the mini bosses.  

Shooting feels accurate - Spread seems reasonable,  bullets land where I expect, which leads to nice clean speed shooting for headshots.

The mini game of "how many actions can I take to save a dash for safety" feels good, and I'm interested to see how this flushes out with other characters, and more power up tablets.