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Dev Log (04-23-2019)


I spent most of today figuring out the manner in which I would implement question (?) boxes. 


At first, I played with the idea of using a object and switching sprite depending on the state of the object. That proved to be a fruitless endeavor, rather I began to focus on using a tile to represent the question (?) box. Then if the tile gets hit, create an instance of the question object which will play its animation then destroy itself. This seems like a much more promising avenue. 


I also worked on developing the user interface which is coming along.