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(1 edit)

Hi! Not sure if I’m doing something wrong but the grass only renders in the editor.

Here’s my project: https://github.com/Steveplays28/godot-volumetrics-test

I just painted some grass on a flat terrain which works, but the grass disappears when playing the demo.

No grass (in play mode): No grass in play mode

Grass (in editor): Grass in editor

Awesome plugin though so far! Super nice work.

(+1)

Nice scene!

Try disabling in your project settings -> Rendering -> Anti Aliasing -> Use TAA (using TAA and multimesh gives problems on some systems currently on Godot 4)

That fixes the issue, appreciate it. And thanks, I’m making a demo scene for Godot 4’s new volumetric fog system.