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(+1)

Hey buddy, I’m mildly obsessed with your game - plus you gave me such good debugging advice I have to at least try to return the favor. I found a soft lock situation: after the player finishes the diner sequence and they have to go through a slalom of falls:


The player progresses to a hall with 2 falling ceiling blocks. There is no real reason for the person to be out of the ship, but I ended up outside of it and got stuck in this little area because the ceiling blocks wouldn’t fall, there’s no other way to die, and I can’t jump high enough to get out. I’m playing on the itch page via Chrome by the way.

      Just an FYI and thanks again for spending so much time testing my messy entry.

Great feedback, thank you, I missed that!