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Hey all,

I'm in the less creative part of the process, but looking for creative ways to do it.

 I'm writing the code for different 'room' game states as the mechanic to move through the story. At the moment the mechanic is simply pressing 1, 2, etc. on the keyboard to make story choices. This isn't engaging enough however, and I'll be trying out different things over the next few days. I'm planning to make some clickable UI that gives the player feedback (red when mousing over a violent option, some quiet bass drone music when mousing over scary options, etc). 

Let me know if you like the sound of that, or if there are any notable mechanics in other 'choose your own adventure' games that really stood out to you!