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This was very fun! The ghost mechanic was cool, and while the character's swing animation was a little awkward the boss fights were pretty fun. The only main criticism I had was with the second boss, the laser pillars hitboxes came on a bit too fast to reasonably get out of and they lingered a bit longer than is intuitive, so I found myself walking forward into empty space and still taking damage a few times.

Thanks for the feedback. We plan on making a full game similar to this later so that's good to know.