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(2 edits) (+1)

Nice!!! I liked the art style a lot.

I think it would be a good idea to represent better (like a specific sound or points counter) when the player gets the timing right

The Miss button did not seem to disappear even when there was nothing on the screen :(

Please play my game too! :)

(1 edit)

Thank you! I will :) And yeah, I did want to have a better indication of when you correctly hit a note, but as it was the indicators for "good" and "miss" were an 11th hour addition, so I just didn't have time to get a good sound or indicator that didn't feel like it would be distracting. When you say it didn't disappear, do you mean it overlaid the end scene, or that it didn't fade even when there was downtime in the notes?