Brutal game! Very cool art, especially on the bosses. I'm glad you took the time to name the craftable weapons and give them descriptions, though a couple of them weren't fully visible, like the Slime Rod. The first boss fight was definitely longer than I anticipated, but I did love the mitosis of it going into the second phase. Some balance is needed for the projectile weapons (chompers?), as they seemed to not do much damage. It would have been nice to be able to control which weapon slot was going to be replaced with a crafted item (I thought the upgraded chomper thing would replace the old one). I had fun up until the second boss, because I had the first chomper and the upgraded one as weapons, and they weren't much fun being so weak. Got some DOOM vibes from the music, it served the vibes well, great job!