Hi!
I streamed your game, the recording can be found here:
https://www.youtube.com/watch?v=Sjk_9wKGbuk
As one of the stream watchers said:
In JRPG, even a tooth should have a cool green haircut.
Here is a list of random thoughts about the game:
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The art style is cool. The control hints and some other style decisions reminded me of “Baba is You” game a bit. :D
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The boss said something about me killing its kin. This made me think about the Undertale game, so I tried to walk toward the boss without killing anyone. They still seemed to be unimpressed. :D
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The skill hotkeys don’t seem to be working. Also, all attack skills are labeled with [A] which is weird. :D Or maybe it’s not a hotkey but rather an “action category” like “A for attack”?
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It was quite hard to get to 100% power and be able to beat the boss, but I found the starts. :D
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I noticed that the credits section is empty.
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If I change the volume settings and go back to the options screen, it looks like they reset even though the actual sound level looks the same.
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It’s very unclear whether we can do anything apart from fighting a mushroom mob and boss in the dungeon. There are many tiles, but none of them seem to be interactive.
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The dwarf mentions the campfires, but I only remember one - near the spawn location. Is that right?
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I’m not sure if “attack” stat actually affected the damage. My understanding is that it just unlocks new skills at some threshold values.
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Is there anything about the entrance warning message that I’m missing? It feels like I failed to reveal its true meaning. :)
Update: I actually cloned a game repo and browsed it in Godot. It looks like there is nothing beyond the boss. :D So that damn dwarf told a lie! There is no hope for escape!