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Well, I was going to toss in an idea I'd been poking at, but trying to write up my thoughts on it gave me a little inspiration and now I think I might be able to do it after all... Whoops!

I do have something I want to put in here, though. I own Ten Candles and I really, really love it, but almost since I got it I've been trying to figure out if there's some way to make a game with a similar use of candles but where loss and death isn't inevitable? Maybe something where candles can both go out and be re-lit, so the goal is to protect and rekindle the other characters' hope in a very literal way and try to make it to the end of the game with enough light still there to drive away the darkness? I'm not sure how to implement a re-lighting thing, though, or how to figure out whether the number of lit candles are "enough" in the final scenes.