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I have uploaded a PC version with a combo of real-time and pre-rendered. If you have a link cable and a decent PC, this will be the best way to experience it. I am working on building it to Quest 2, but the framerate won't be that great. 

I am also working on the story mode going forward. I'm not sure if I'm going to go with the roommate that owes you storyline, or the bartender you try to pick up one. 

Nice. Unfortunately I don't have a gaming PC at the moment to do PCVR but I'm working on getting one soon. I did download the game to my laptop and was able to get through some of it using the keyboard and mouse. Seems cool from what I could experience but I'll have to wait until I get PCVR going to really check out the build.

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Currently, I'm working on rendering VR and 2D images that will be added to the PC version of the game. What I'm thinking about doing, is to either have a Quest 2 version that doesn't include any Real-Time elements, or just have a photo and video gallery that can be used on the Quest. 

That sounds good to me. I look forward to both versions.

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I put in some work to get real-time elements to a decent framerate on the Quest 2. Had to sacrifice some visual fidelity, but I think it still looks good. 

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I just tried the Dywin Tutorial for Quest 2 and it's very cool. You're on the right track for sure. I wasn't expecting so much interaction or for her mouth to move when talking. That's awesome! Keep up the good work!