Bugs:
Player appears behind platforms (unsure if this is intentional however). The light effect only works in one direction, when the character flips, the source of emission stays in the same location. Slight visual bug when standing on branches at an angle, there is a gap between the player's feet and the branch making it appear they are floating (this applies to enemies as well)
Strengths:
There is a lot of detail and the game is very aesthetic. The light effects provided from the character look very pretty, animation of character is very fluid and expresses the character's personality well.
Weaknesses:
Some jumps to reach the lights are very challenging and unclear on how to achieve (for example there is one underneath a branch and it isn't clear how to reach this), there isn't any sound currently, it was unclear how to defeat the enemies. (I only discovered accidentally how to defeat the enemies), Tree graphics at the top are cut off and look strange due to being formatted rectangularly.
Changes or Improvements:
Lantern is purple but glows in white, maybe make the glow tinted slightly purple as though the light coming from the lamp is being affected by the colour of the glass, add a check for when the character rotate to change the position light emits from the character.