Bugs: The light remains on the left side of the player sprite even if the lantern on the sprite is on the right side of the player
Strengths (visual style, animations, sounds, gameplay) : I really like the selective use of light alongside the equally eerie environment. Incorporating the platforms into the scene's background is really visually appealing.
Weaknesses (visual style, animations, sounds, gameplay): While the character designs themselves are interesting, their animation lacks fluidity, I'm assuming the art is mostly unfinished so it makes sense for the time being while you flesh out the mechanics.
Changes or Improvements
Death animation for enemies. Perhaps an enemy that crawls around the tree trunk, a vertically moving foe.