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Bugs:

When standing on a slope, there is a gap between the player and the ground.

Strengths:

The visual effects are well designed and give a creepy atmosphere. The wall-jumping mechanic is interesting, a lot of detail on the visuals used.

Weaknesses:

No sound, wall-jumping mechanic, while interesting, can be hard to understand (it only works if you are facing one direction) There isn't much of a story that explains why the character is there.

Change or Improvements:

Adding a story/narrative that might engage the player with the game, possibly changing the wall-jump mechanic to work in 2 directions(?) Possibly rotating the player or using a custom animation for when the character is on a slope to remove the empty space between the player and the ground.