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What did this game do well?

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This game's cover screen had great inspiration and theme, and the extra effort in creating assets shines through. The mechanic is simple and relatively intuitive. The simple effects on the trail of the player object is movement based and really helps the movement feel better and act better visually. The core gameplay is very intuitive and pretty fun.

I really enjoyed playing this game. I think it really did well in terms of establishing a really nice game feel. The graphics and additions to the core functionality were simple to understand and complemented the gameplay experience.

This game has really good UI and graphics. I liked the animations and the game feels incorporated to the game. I like that you can dash and do a limited stop. It keeps the game interesting.

arts and visual effects are cool, game play is straight forward

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What could this game have done better?

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The player object seems to be physics based so there are some cases where you can hit the wall and instead of continuing to move in the direction, it stops moving. The invincible dash of the character cant be stopped or managed which is offputting. The start screen assets could emphasize the minimalism theme better.

I think the game is great overall but sometimes the triangles are a just never in the balls path so there is no need to do anything for a long time.

I think the controls are a little bit slow and doesn't respond the way I expect it to. Sometime, I try to stop the ball, and it would continue to move, leading me to lose.

control is sometimes not working when I tries to stop