Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks for the interest.

Fair enough if it doesn’t support your primary languages. C/C++ were the initial focus in part because they have the fewest tools for immediate feedback.

We’re currently working towards getting the timeline debugging working with arbitrary executables, so that part will be more widely applicable fairly soon.