Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

LUMEN

Build action packed, illuminated RPGs · By Gila RPGs

Licensing for the SRD

A topic by Malckuss created Apr 14, 2021 Views: 889 Replies: 4
Viewing posts 1 to 3

I was enthusing about the LUMEN Jam over on r/RPGdesign and a solid question came up.  Zireael07 asked, "Nitpick: there is an SRD, but it doesn't say how it's licensed. Is it Open Game Content? Open Game License? Creative Commons?"

IANAL; From my reading of the landing page and the SRD itself, this appears to be a simple 'gentleman's agreement.'  Essentially, 'give me credit and I won't take legal action.'  I'm fine with that, but this might be a barrier to some people, therefore some form of license might be in order, if only to make other potential designers more comfortable with using LUMEN.

Developer(+3)

I don't think I'll be dealing with any licensing in the near future with it. I have no intention of taking "legal action" against anyone who makes LUMEN stuff lol. 

There are examples of other projects that use a permission format similar to what I did, Troika and Sledgehammer being two that immediately come to mind. I think that should be adequate for now, but will update it if necessary.

(+1)

I thought that was going to be your stance,  especially in light of what occurred with FRAME, but I didn't want to assume and be, 'that guy.'

TROPHY was one I thought of, too.  However, the text reads in a more formalized manner, leading me to conclude they ran some copy past a lawyer.

Do you mind if I reference this post when this question arises? It seems implied, but again, I don't want to make an ass of me and Mption.

Developer(+3)

One of the publishers of Trophy is a lawyer, so that's not surprising haha.

Absolutely feel free to reference this post! I just want folks to feel free to make things without us getting bogged down with licensing and "legality" and all that nonsense that really fucks up some folks in the scene.

Not to necropost, but I'm happy I came across this thread. I was thinking up of a game system that was similar to XCom: Enemy Unknown and I did find one that used the Lumen system called "Intruder", but it wasn't crunchy enough for my tastes. I'm currently working on my own take using the Lumen system too, and I'm glad someone asked about the SRD.

I think this system is amazing to use a spine or core for what I have in mind.