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Hello there,

We are working on a game and we could use your expertise  on this project, the project i am working on involves conquering kingdoms , the battle system we want will have wars between kingdoms in 2 different phases , the first being an open battle between the player and an opposing kingdom , the next phase involves the winner of the previous battle sieging the castle of the opposing force , there will be weapons to take down towers and small forts such as catapults , after the walls have been breached , the troops will move into the kingdom and head into the castle where the castle gate has to be breached and opened by the same sieging process , after entering the castle , the opposing king must be defeated for the opposing kingdom to fall. The opposite must also be true , so the player if he loses in the first phase , he will be pushed back into his kingdom and must defend his kingdom from being sieged and taken over completely.

Best regards , Ibrahim.