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In 2021 I randomly found Project Kat and instantly was amazed by it's storytelling and freedom of gameplay.

I've been waiting like everyone for Paper Lily, and now after finally playing I can say I am extremely excited for this game and it's future.

Presentation wise, this game knocks it out of the park in every aspect. Art, music, world building are all super engaging, and are the thing that keep me playing. The exploration is so much fun, the amount of detail put into the work is crazy. The fact that almost every item can be interacted with is a feat.

I have a few gripes, mainly with the combat. While they are few, they are incredible difficulty spikes that threw me out of the atmosphere and cause a lot of frustration for me personally. I felt if there were more combat sections that got progressively harder, it wouldn't have been such a shock.

Just me personally the combat felt like a bit of an afterthought. As if there wasn't confidence that the core gameplay would have enough engagement, which I highly disagree with. The core exploration and puzzle solving is what makes the game for me.

Other than that though, I have thoroughly enjoyed this game and I'm excited to see what updates it receives, as well as future chapters.

For a noob like me I would humbly suggest a 'Peaceful' or 'Pacifist' mode. But don't allow these to detract from the story.

Thank you for this amazing game. I hope this feedback was of some helpfulness.

I agree that the difficulty was unexpected, but it was a nice heart racer contrasted with the puzzle sections! I both suffered and loved the final battle even if I too am a combat noob.

I think even just a few more hearts would defo help.