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A well-made game. The tension of the setting was undermined a bit by the (apparent?) lack of time pressure, and I couldn't decide how to feel about real-world horrors turned into puzzle IF where every item I need is conveniently provided. However, it was well-written, felt respectful enough, and it was a satisfying half-hour game.

As a training game for the author, it is impressive: It's a consistent, well-designed game with everything logical implemented. The author doesn't try to do too much or too little, and a couple complex interactions with objects can be figured out fairly naturally.