Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I can't get the UI changes to work, Only the total Attack is shown. I tried a new project with only this plugin; and this plugin plus just the VisuMZ plugins you listed above.  I do have the latest versions of the plugins. 

There are no UI changes for this plugin anymore. It doesn't split attack as of the latest version, because VS included a similar feature in their BattleCore plugin, invalidating mine. Without being able to tell what they were using to derive their main and offhand atk values, I couldn't include a display for it anymore, as it may not have been accurate, particularly because they weren't very forthcoming with information on where they were getting their numbers, not even willing to share function names with me so I could find something to alias. It almost seemed like they included the split dual wielding attack stuff in the BattleCore specifically to spite me because I'd been asking so many questions about it.

In the end, it's better for the end users if VS provided the dual wielding options for their BattleCore plugin anyway, on account of how mine was just a plugin that was built on top of theirs, and they were capable of breaking it easily just by changing something hidden in theirs.

The only thing this plugin can do now is limit which slots weapons can be equipped into (locked to mainhand/offhand), two handed weapons, and allowing a dual wield actor to equip a shield in their second weapon slot. 

There is a big block of text at the top of the plugin description explaining this change, which happened in January 2021. 

~Ramza

Thanks for the quick reply. I was mostly purchasing the plugin for the monkey grip/ Titan Grip stuff so I was fine with using VS for the battle scene stuff, infact I am using most of their plugins anyway. I must have just misunderstood your description and thought the Menu would still show weapon values.

(+1)

After rereading the discrimination, I don't know how I missed that. Thanks again.