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Great game!  My question is, do you know how many days you have planned, or is it unfolding rather fluidly (like the scenes, ha)?  Some of us might not want to play through to the final day (Endurance) and then have to wait, instead wanting to play up to 12 or so and then wait for another good chunk of days to play through, rather than being close to having to wait.  Also, since I'm new, what's the usual turnaround for creating each day - a few months per day, or?

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Stranded in Space will be broken into multiple parts.

The first part will be 21 days. The next update will be Days 17-18, then 19-20, then 21, the final day. Then comes the next iteration of Stranded in Space, which will have a ton of improvements, changes, and better features. The total amount of days for the next iteration is yet undetermined, mostly my focus is on creating a worthwhile, satisfying amount of content per day.

In relation to your preference of waiting for a good chunk of days to play through—I get that, but each day is pretty long, especially beyond Day 12. Day 16, from a script length, is the longest day released so far (at 12k script lines). This is assuming you play through the different choices, like Elsie's bisexuality/Gaia scenes, as an example.

To answer your last question, I would love it if this next update (Days 17-18) could be done in 75-85 ish days. I can't guarantee anything but I'm trying!

Thanks so much for the fast response and the insight into your process.  Wasn't trying to rush you or anything, honestly had no idea how much time it took as I don't really play these often.  I'm actually pretty invested in the story, so I don't want to reach the end of current content yet and have to wait too long, but also don't want to stop, haha!  I'm trying to figure out... yeah.  Won't spoil here in case.  But trying to figure out who is fun.