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(+1)(-7)

If this is ever in vr i would totally buy. I'd even pay 2x the price... but since its not I'll just look at it as a game that technology will slowly evolve beyond.

(+3)(-1)

You feel edgy now, boy?

(-5)

Not really. I tried your game and it's quite beautiful. It's just after playing with similar VR games its hard to enjoy in the same way as I used to.

Its like I have many found memories of my original NES. I tried playing it again as an adult and it just didn't have the same magic. Will I ever give up the memories of my childhood? Absolutely no! Yet growing new ones on the same tech is just hard for a lot of us.

I seriously hope you one day can port this over to VR. That's all I am saying.

(+1)(-1)

Thanks for appreciating the beauty of Cyberlinxxx.
I'm not that deep into VR but the only worthwhile game to me in that genre seems to be Half Life Alyx. Everything else needs some further polishing especially handling and the way stories in VR are told and how the player reacts in it. VR has potential but rn it needs a lot more development put into it to make me pay for one of those VR-headsets. In 10 years VR games may be an additional branch of videogames and fully join the "game community". 
Playing Cyberlinxxx in VR is an intriguing thought to be honest. Perhaps it gets a remake in a new retro wave in 10-15 years, just like a bunch of other games are getting nowadays, who knows? The possibility of it though is very very small.

(+1)(-1)

Still would love to see you creat this in VR. Again not edgy... i just feel you have talent that could be used across both mediums.

Congratulations again on your games continued development.