Definitely like the concept! With a bit more polish I'd definitely be thinking this was a triple A title from at least the mid 2010s... The menu was also awesome, and good story that fits the theme. (Love to see a pause menu too!)
Here's some feedback I found while playing:
- Inverted X rotation (as most have said)... Since you a have a menu / pause menu it would be really nice to just have a setting where you could toggle this... Just save the toggle in a PlayerPref and set the rotation sense to negative if it's on and you'd be good to. Adding a sesitivity slider too would also go a long way!
- The game, with the music and theme, felt an auful lot like Wolfenstien / Doom to me... I was expecting much faster paced movement (Although that could also be the COD player in me). I think increasing the speed, adding maybe jumping? And even crouching / sliding would be awesome. If you like the walk speed, running would be great!
- Don't let me walk the wrong way at the start! Start me facing the right way and near the Nazis to being with, I accidently wandered to the edge of the map looking for the enemy not realising which way to go haha!
- A gun needs reloading noise would be awesome too? Try to shoot it would sond like it's stuck kind of thing...
- Finally I'm not sure why the player character jumped into the air when he got hit? May some kind of knock back, but I'd recommend changing up the vectors to be pushing away from the direction of the bullet hit, I think that might be a tad more realistic and easier to handle!
The game definitely has potential, and those few minor changes would be absolutely great! Could definitely see this being a great game to just go shoot some NPCs in!
I've recorded quick videos for all the games I've been playing, I often find it helpful to look back and see how others played, hopefully you can too :)