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(+1)

That it was linear and not completely open-world like other Loud House games. When I have to open guides or go into endless grinding OR go into a treasure hunt for content is when I start dropping games. But that's bare minimum stuff, besides that, I like how there is an overall story and it stays consistent. Also, great job focusing on Lynn on the demo, in my opinion, she is the one with the most chemistry with Lincon.