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(1 edit) (+1)

Hmm, nope. Lost my save anyway because I started on the new version and it overwrote the original.

Anyway, I won't mind having to ask for a save, I'll just wait for updates and see if you can improve the gameplay side on this more.

I mentioned it in the rating I gave you for the latest version, but I really could use a simplified upgrade system where all of the elements of any monster are upgraded at once, and their baseline abilities are increased so they're not going from "totally useless" to "barely competent."

Edit: I feel that batch upgrades would both remove a lot of the frustration of trying to figure out which stats are worth building, give the player more simplified goals to grind toward, and overall improve the feel of the difficulty as now you know your units should be getting stronger, instead of 'Crap, I built the wrong thing." or having to grind several runs for the one stat that went unattended to.