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I can tell this is a kinetic novel without any choices. The drawing style is simple but works well for the story and is consistent throughout. I appreciated the use of the OpenDyslexic font for readability. I think this is a nice touch.

The game is very much in need of a story to tell. There are times when the events involving these two characters occur one after another without feeling as though they are leading anywhere, and the pointless conversations drag on for an excessive amount of time. I am aware that the focus is on the characters rather than the plot, but in order for us to care about their internal struggles, the conversations need to be more in-depth. Currently, issues like anxiety or divorce are discussed, but they don't delve too deeply into them.

It is a nice touch that real actors have been used for the voiceovers of the text, although the result is uneven. The actress who plays Martha overacts a little bit; she tries too hard to add intentionality to every sentence. In contrast, Tabitha's actress is much more restrained and performs better. In the moments when some characters don't have a voiceover, it's a bit strange, especially in the case of Stacy, who seems to be a character with some entity.

I have included a screenshot of an error I found in the text, in case it may be useful.

"Christmastime":