After a couple round of testing, the crate were no longer breakable, ie i could go full speed into it and it would just nudge the crate a couple of degree but that’s it. Another time, an ennemy got stuck out of bond, making the round unfinishable. I’ve also stuck the car beetween 2 building, causing it to noclip inside said building after ennemy run me over. all around, i dont enjoy this game, the control are too finicky and not enjoyable: the fix camera hide the car behind the trees, while the “fps” view make me sea sick and hide the important part of the screen aka where i’m going… crate are too small to get reliably, the “get small” feel more like a punition than an upgrade… The collisions dont make sense, you break the fence, but pass trough the trees, but not the buildings / streetlamps / metal tower thingy The lack of music is also unpleasing
this game could be good, the concept is nice, and when you manage to make a cool move it’s somewhat satisfying, and maybe with a bit more practice i could master the controls, but the bugs, boring overall experience, and f*cked up complexity curve dont motivate me to play again after beating the first boss.
TL:DR : Good idea, lack of polish, maybe make the control a bit easier to learn but harder to master, rather than punishing.
(sorry for the grammar faults etc, english is not my first language)