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The bouncing was to add to the rise part of the theme; however, there is a hidden mechanic I added to make it less annoying - you can bonk your head on an object above you to negate the bounce and maintain some of your momentum. Yeah, I sadly didn't have time to implement the upper floors destroying themselves as you progress so it can get pretty laggy, but it does take a while for it to start lagging badly. Any ideas for how I could've implemented the rising part of the theme other than the bouncing? Thanks for your feedback! :)

I noticed the part with bonking the object above one. but where too stupid too actually actively use and look upwards...

On the problem with the rise I can't really imagine a good other way to implement it, sorry 

Haha well I'm glad you still had some fun with it, no worries :)