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Some stratagies that I found helpful are: Lightning staffs are the best damage staff, get that and the rain healing staff asap. My highest damage-dealer was a dwarf with duel-daggers, and dwarfs with hammers. Stay away from battles with fire-orcs. More that once, i've lost my entire crew from a pheonix that set everyone on fire. Only fight fire-orcs if you have the rain healing staff, as it's ultimate does a ton of healing and puts out fire.

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I haven't played with lightning much, I noticed that fire  is great though, and I like the ice too.  I think lightning is good for targeting backliners?

I'm having a hard time getting past 80-90 fights, the elites at the level tend to roll me, though I think dagger frontline might be able to get through with their dodge but I'm not sure.  Best units so far for me have been:

1) Hammers - aoe damage plus big knockback is great.  I tend to run 2 or 3 hammers, high wisdom is key, though strength makes for huge hits and stamina will help them survive.

2) Shields w/ 1-handed hammers - blue shield puts up a barrier that blocks the fire-staff's phoenix, pretty good.  The other shield seems to activate some kind of melee-damage block.  Blue shields tend to give less hp, but give wisdom.  I usually run 2 shield guys, and swap their shields to blue if I'm fighting fire-staff orcs (though really I just tend to reroll until I find a fight without them).

3) The "resurrect" healers (what's it called, "Last Prayer" maybe?).  I run 2, maybe 3.

4) The "shield" healers.  These guys actually tend to do more healing than my resurrect guys since they tend to have very high dex.

5) Dual daggers.  I run one simply for the increased loot chance, plus getting dexterity levels is handy, though usually not as good as wisdom.

6) Wizard staff.  Put it on someone who has had a healer staff (buffing wisdom) since early game.  I don't usually start using mages/wizards until wave 50+.  That way whoever I put it on should have gotten +15 or so wisdom from leveling and you can give them items to get their intelligence to 100+.  I prefer fire since you can nearly wipeout entire waves in a single cast with the right artifacts.  Ice is nice for the knockback.  Lightning I haven't used much but I think it's good single-target back-line damage.

Anyway, like the game, nice art, decent game loop, looking forward to what is added next.