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(1 edit) (+3)

Didnt completed game yet. I just was kidnaped and while in van thinking why we have no choice on useing our powers to sabotage driving or not getting angry at all with all this stuff going on about org. useing you as tool, we just like sponge "oh, ok, i was kindnaped right, this is bad ok" and cant "rrrrrraaaaaaaaaaaawwwwrrrrr i`ll kill you all you $^&%&^ for mind control me and breakin` into my house and all". We can get angry at whatever we was angry and yell at out mother but cant yell at total strangers and unpleasant idiots? Cool, we are pathetic then.

Ah, that was end after they answer MC questions, cant proceed quickly coz i think what i would do at this kind of situation.

(+1)

Hey, thanks for playing.

I appreciate your suggestions, though I feel I should mention there's only so much I can do. The plot of the game involves being with the Organisation. And anyway, MC was far too exhausted to use their flair in the van, not to mention the obvious risks.

I'll see what I can do, thanks for letting me know your thoughts.

(+2)

Hey, i looking forward to play again when you add more story for us.


I did not hint at the possibility of escaping from the Organization (although if you think about it, you can think of it as coming up with a separate storyline), only at the inaction of the hero who seemed a little soft or something. As for fatigue, I didn't think about it, for which I apologize, although it would be possible to directly write about it in the form of a narrative or the hero's thoughts about escaping from the car.

(+2)

I'm glad you're interested in the story, so thanks! :)

You make some great points, and I'll definitely be considering them when I do my second draft! I do think that mentioning fatigue/reasoning for not being hostile in the game is a good idea.  I do want players to be able to relate to the MC, so this feedback is very important and helpful. Thank you very much for your thoughts and suggestions, have a lovely day!