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It's been a while since I've playtested the fight, and I don't think I ever bothered to beat it, as multiple players reported they were able to. I may revisit it eventually, however it should be doable, although punishing. Remember to take the clips off, if you aren't. That buys a lot in terms of damage and time. Beyond that, it's really a matter of crowd control: if you get to the point where there's a ton of enemies on screen, you've probably already lost. I'd imagine some save scumming to try to get ideal luck with where "Hard Knocks" lands would probably do it though.

Yeah, If people reported they were able to, its because they got super lucky with damage output and not getting hit.. Im on the unlucky side of the sectrum.

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Right now I'm pretty focused on Chapter 2, but once that's out I plan on revisiting 1 to tweak some stuff, and I'll definitely be looking at that fight to make sure it's at a reasonable level.

Thanks! I look forward to chapter two! And, when you're done, Do you think you can take suggestions for small things? (Changes to moves, Changes to lighting, changes to items, ect) No need to say you can, its completly fine to just wait till the games finished to do changes. If you can, Thanks!

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Oh sure! But remind me once I'm at that stage, things tend to get lost in comments otherwise.

Will do! Good luck developing the game!