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Things I like about this demo:

I like the beginning of it and their battles ! it's a good use of the rpg fighting mechanic in the engine. The characters look cool.

Things to consider for the full release:

just make sure you try to balance between the horror and rpg action otherwise the horror aspect of it will be gone or the rpg fighting mechanic will just be a tease. it is very tricky and sometimes feel unbalanced in most of the games that I played with before. so you need to be careful not to make things too easy or too frustration. try to somehow balance it with having people play test it in the future. this last one might just be my opinion but don't too quickly or suddenly jump in the story without answering it at the end it will give bad after taste in the player's mouth.

Also DON'T SCRAP ANYTHING REUSE AND RECYCLE YOUR IDEAS but for that one it's ok since it's just a demo. :/

This that I would like to see in the full release:

I hope we can see some easter eggs of the other previous game you developed in this one because seeing ara easter egg in "Our way down" really was something nice to see.

I hope this review  helps and good luck with the project I hope your Kickstarter succussed!