A pretty solid game! On the third level the light entirely dissappeared for me, but up until that point I was having a lot of fun! One thing I will say though is that holding R while moving the player and mirror is a bit burdensome, maybe you could just have the player left click to pick up and drop the mirror?
Play game
photosynthesis's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #69 | 2.582 | 3.333 |
| Concept | #82 | 2.324 | 3.000 |
| Overall | #91 | 2.001 | 2.583 |
| Enjoyment | #93 | 1.678 | 2.167 |
| Presentation | #106 | 1.420 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Pickled Peanuts
Software used
godot, aseprite, trello, and beepbox
Use of the limitation
i thought that by having the window be the main source of light (for reflecting), it would have it be a major mechanic
Cookies eaten
none :<




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