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(2 edits) (+2)(-8)

Was enjoying the game but found the moments where the game decides to explicitly tell you you're enjoying the game wrong to be extremely condescending and annoying. e.g. when you try to refresh curses.

It's ok to design games with a specific experience in mind - but why even include the button if you're just going to call the user dumb for clicking on it, & give them a little bit of homework to make the button work again. Seems in extremely poor taste.