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I really liked the work put into to making the creepy-horror level aesthetic. I also like the cube as the player model, it sort of works with this environment. The Navmesh or controls does at times mess up if I collide with an object and get set flying in one direction and some of my controls become unresponsive. Also it very easy and hard to tell if I go outside the map since the world overall is really dark so some walls to keep that from happening would be nice.