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I'll look into it. I think Godot can technically export to 32 bit linux, but I'm not sure if 32 bit systems will be able to support the modern vulcan drivers I believe Godot 4 games require? Maybe you know more about this if you're on 32 bit linux?

All I know is that I have played games made with Godot 3.5.

Well, I guess there's only an easy way to find out: I've made a test 32 bit linux build that you can download here: vlobs_0.7.0_linux_32.zip and see if you're able to run it. If it works I'll know I can do that in the future, if not, then at least we tried.

Unfortunately it doesn't work.


Yeah, that was what I suspected.

I also tried to start the program using Open GL as described in the error message. The game starts with graphic errors and is not playable. I am using GeForce GT 710/730 (Kepler GPU). I'm waiting for games made with Godot 3.6 and hope they work for me.

Kind regards