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(2 edits)
A new devlog is available ! Click on the image below to open the original devlog page.




The battle cruiser embarks two heavy turrets. These weapons are your primary damage source against all medium and heavy class ships.

Two different turrets are currently operational in the game's prototype: a 180 mm artillery canon and a 75 mm full automatic canon. While the first shoots powerful explosive projectiles with high range and accuracy, the second is more suited for devastating bursts at short range.



You can deploy only one turret at a time, and each has its own ammo capacity. Reloading such massive weapons is a long process, so keep an eye on the ammo counter before rushing into the fray.

Turrets are designed to synergize with the ship's missile launchers. Every successful shot will "tag" the target's section it hits. These tags can stack and be consumed to launch guided missiles on the target quickly.




A future dev log will explain this feature further.