Thank you for making the game! Gamedev is a cool thing to do. Please don’t my comments as criticism.
A recorded a video of my playing this game: https://youtu.be/IUUp-m9D_m4
I tried to provide some feedback there. I’ll copy some of the key points here as well.
Some random thoughts on the game:
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The gun as it is doesn’t seem to be too useful for an average player
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If gun stays timed, I would like to see how much time do I have. It’s bad when I’m about to shoot, but it’s out of juice already, so I die instead. :D
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If the gun becomes unlimited by the time, add a ammo display. I think it could make the player more motivated to collect multiple gun pickups.
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You can add a gun upgrades pickups, make gun fire multiple projectiles at the same time.
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The initial platforms go away so fast. They feel underused, since you’ve implemented them, but they don’t contribute pretty much anything to the game in my opinion.
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…so maybe add a platform building bonus?
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What about a slow motion (time) device (1 time use, equiped like a gun) or pickup?
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Some music would make the game feel more alive. Check this out: http://dig.ccmixter.org/dig You can find a music track with some liberal license, like CC.
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I haven’t found any reasons to jump. Am I missing something?
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The game page has a cute spaceship picture. :3 I wish I could have it in the game!
I would play it a little bit more, but I was scared that it will crash everything due to the Wine issues. :D A native Linux binary would be sweet.