Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hi! Sorry to be a burden, but I'm a little perplexed on importing the tile set into Tiled. I'm new to this (obviously), so I'm not quite sure how to get the hex tiles to work? Every time I bring them into Tiled as a new tile set, the grid cuts the hexagons up into segments; not to mention none of the segments align with the hexagon grid. Any tips?

Maybe a bit outdated, but incase some one still needs help here:

You need to configure the tileset in Tiled correctly, to the mentioned settings:

set to Hexagonal orientation, with 32 tile width, 28 height, and 16 side length. There's also an offset of 2 on the Y axis

Additionally the map need to have the same grid sizes and correct (flat top) orientation, so that the tiles don't overlap.