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Hello, I could talk a lot what I liked about this preview but I assume you get that a lot since your product is amazing. However, flaws are more important to game developers, right? In my humble opinion, most of the preview was flawless, but these are the things that drew my attention:

1. No sounds in main menu. (not even a flaw since it is pre-alpha)

2. Optimization. I made some stuff on Unity too and the FPS was not great too, so I guess it is the Unity engine itself. But again, it is not a flaw because even a low-tier can run it without a problem. The only thing I am mentioning it is because I am currently using a laptop (not the worst one tho) and I am getting ~20-30 fps when there is a lot going on, yet some top-tier games like Overwatch runs 60+ fps. Yet again, this is not even a flaw just worth mentioning.

3. When I was shooting the pistol the raycast from the gun was way off the zombie (the cursor was right on him) but the bullets still hit them. Thought that it is worth mentioning too.

Some of my thoughts may not even make sense and I am sorry for that, but feedback is feedback, right?

I really hope seeing this game released ASAP. Thanks for creating it!

Thank you for your feedback. It's great. I will just comment quickly on the points.

1. Yeah, we neglected that since we are on a very low budget.

2. This could be a lot better, we didn't spend that much time on optimization and a big one is the AI system we use for the zombies. It's something we want to look into :)

3. We did the game from a controllers perspective, and when you aim with a controller it feels right. However we discovered this bug when we created the mouse and keyboard controls but we didn't have time to fix it.

Thank you for the comment. If you havn't seen it we are running a crowdfunding campaign, and we really need all the support we can get. So if you are interested in the game we will have a lot of cool updates if you pledge: www.fig.co/jazon

Cheers