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(+1)

The game ran quite smoothly for me (rtx 3070), I have a widescreen, so some UI elements were a bit off but I didn't encounter any game breaking bugs.

I quite like the idea that you depart on the island and you're free to roam, it's almost like an open-world game. At the same time the map and objectives in the map make it quite interesting. You don't usually see maps being involved in these kind of games but I think the introduction here didn't make the game any less scary or interesting to explore.

One thing I noticed is that the creature that haunts and chases you didn't appear in 2 playthroughs I had, but it did appear on my 3rd one. Not sure why it wasn't appearing but when it did, it was very scary. I was playing during the day and without headphones but it was very intense.

I can see a lot of potential! Thank you!

(+1)

Thanks for playing! and for the comment  I'll take a look at fixing the UI scaling. 

The creature has a vision radius and stalks the map so I imagine it could have been a case of the creature accidentally avoiding you.

I might look at a quick patch to increase the creature's search radius in the next couple of days to improve that experience. Glad the scare factor worked when you did have an encounter though.

Thanks for the words of encouragement!