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wow thank you so much for this feedback!! It is super helpful, really. I agree with everything you’ve said, the rocket isn’t fun when it’s precision-based. I think I can solve for this with level design, in online levels there’s “Grizzly Grandpa 9000” which I experimented with dropping the rocket and adding it in to make it more momentum based and fun. It’s the turns that are not fun.

I’ll get around to playtesting your game in a week or two, but seriously thanks for this feedback, I’m gonna be addressing it all right away