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(+3)

Really enjoy this game.  Simple but has enough pieces to allow tactical play.  The cards are adorable.

Some small ideas:

  • When you have no money, the temples will still give you blessings.  I abuse the hell out of it but it should probably be fixed.
  • When you win, the end screen feels lackluster.  More than the game has ended than you have achieved something.  I recommend losing the 'one more turn' option and making the 'you saved the village' bigger.
  • Lose the 'one more turn' when you die on medium and hard.  Allow failure.
  • Give more time for the big bad to arrive in easy and medium.  If you are losing the 'one more turn' on a win, this gives players more time to explore.
  • On hard mode, have three big bads.  Stagger the timing so it's one thing after another or that saving the village from one will trigger the next. 
  • (Maybe on Medium there could be two)